software
Internet Arcade: Phoenix
Phoenix is an outer space-themed, fixed shooter similar to Taito's Space Invaders. It was developed by Amstar Electronics (which was located in Phoenix, Arizona) in 1980, and released by Centuri in the United States and by Taito in Japan.
The Phoenix mothership is one of the first video arcade game bosses to be presented as a separate challenge. This was before the term boss was coined.
The player controls a spaceship that moves horizontally at the bottom of the screen, firing upward. Enemies, typically one of two types of birds, appear on the screen above the player's ship, shooting at it and periodically diving towards it in an attempt to crash into it. The ship is equipped with a shield that can be used to zap any of the alien creatures that attempt to crash into the spaceship. The player cannot move while the shield is active and must wait approximately five seconds before using it again.
The player starts with three or six lives, depending on the settings.
Each level has five separate rounds. The player must complete a round to advance to the next.
The game continues with increasing speed and unpredictability of the bird and phoenix flights.
Identifier arcade_phoenixCreator AmstarDate 1980Emulator phoenixEmulator_ext zipMediatype softwareScanner Internet Archive Python library 0.7.0Publicdate 2014-08-07 16:51:34Addeddate 2014-08-07 16:51:34Year 1980Genre Shooter / GalleryCpu 8085AEmulator_keybd arcadeBackup_location ia905901_31Language English
Reviewer:
louisvigo -
favoritefavoritefavoritefavoritefavorite -
May 19, 2017
Subject:
Super fun
Super fun game. Is there a way to re-associat the controls to different keys?
Reviewer:
raoultorresi2014@gmail.com -
favorite -
January 31, 2017
Subject:
I love this game but...
but the controllers are very slow compare to what I remember. So when I try to play is not possible to play in the way it was. Could be possible to download the game and play not on line?
Reviewer:
mac-law -
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February 14, 2015
Subject:
A famous bug
a PHOENIX console stood in the next door bowling center nearby and we used to play it formerly every day.
Most attractive fact was, that this game has a SW-bug. If in the second screen one moves to the furthest right (without having shot yet) and waits for three bird come down and flatter up, if those upflighing bird are shot in a row one gets 205.000 (twohundredfive thousand) points, which means two or three extra rockets to play with.
We played loads of afternoons ...
Reviewer:
GoodNewsJimDotCom -
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November 14, 2014
Subject:
This was my favorite game in 1980
Unlike Galaga or Galaxian, this game didn't try and kill you as hard. If you just sat back dodging stuff, you could live for quite some time.
Also this game had a boss. The key is shooting it in the middle and edges. The middle kills it, but the edges are there if you're dodging towards that side, and you can put a hurting on the middle tier of its shield.
My local firehall once had chuck a luck and I would put quarters down and win lots of times, then run into the next room and play Phoenix. It was a good memory of my childhood.
For 1980, there weren't many games as good as Phoenix. Believe it or not, it holds some play value and there are more strategies than aiming, because you want to focus mainly on defense. Play this game and enjoy one of the best games from the dawning of arcades.